Computers Assess Talents
Knack leverages state-of-the-art behavioral science to design mobile games that explore how you think, perceive, respond, plan, strategize, react, problem-solve, adapt, learn, persist and perform in a multitude of situations and dynamic environments.
"Knack is a combination of computer games (both online and mobile), 'big data' and behavioral science," as stated by Guy Halfteck, Knack`s CEO
WHAT IS THIS HR INNOVATION ABOUT?
Companies use Knack to identify and reach high potential people in diverse talent pools. People use Knack to broadcast their talent and connect with job opportunities. Governments and communities use Knack to help their citizens to get the right jobs. Schools are making Knack available to their students and alumni to help them discover their strengths, develop self awareness, map their options, and jumpstart their careers by getting hired into the jobs best suited to their talents.As potential candidates play, the algorithms predict potential in real time so the hiring managers can make the right decisions and hire the right talent.
WHY WAS THIS INNOVATION IMPLEMENTED?
This company was created with the purpose to make recruitment more effective and to be able to better predict future performance of new hires. This is achieved by combining expertise in behavioral and cognitive neuroscience, big data and, computer science and software engineering, game design, and user-experience design.
WHAT ARE ITS MAIN BENEFITS?
Knack helps businesses all over the world solve their most critical challenge—attracting, hiring, developing and empowering top talent. Tapping into the appeal of mobile games, insight of behavioral neuroscience, and power of big data, Knack enables you to identify the right people—quickly, consistently and repeatedly—at web scale.
Sources:
https://www.knack.it/
http://searchfinancialapplications.techtarget.com/feature/Can-computer-games-double-as-personality-assessment-tools
http://www.hreonline.com/HRE/view/story.jhtml?id=534357046